Synthesis Tips for Beginners

Tell us how you got that killer synth effect, why you love your sequencer of choice or that you are sick of hearing the same lame preset every time you load up malstrom ¬_¬

Re: Synthesis Tips for Beginners

Postby pseudonym » Sat Feb 19, 2011 10:52 pm

^^Thanks, guys. If anyone has any other info, please share.
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Re: Synthesis Tips for Beginners

Postby Nequissimus » Sun Feb 20, 2011 7:59 pm

pseudonym wrote:One last thing to note about filters: keyboard tracking. Keyboard tracking allows you to control the cutoff frequency of the filter based on the velocity of the note. Higher velocity equals a higher cutoff and lower velocity equals a lower cutoff, both relative to the actual cutoff, of course. No keyboard tracking means that the cutoff will stay the same regardless of velocity. Just use it for a more natural sound.

Nope. Keytrack follows the key of the note (as the name says). So: The higher the note (not the velocity) the higher is the cutoff point.
To modulate the cutoff point with the velocity you have to route it there ;-)

Anything else: Great thing! Not too complicated and technical enough :-)
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Re: Synthesis Tips for Beginners

Postby pseudonym » Sun Feb 20, 2011 8:45 pm

Nequissimus wrote:Nope. Keytrack follows the key of the note (as the name says). So: The higher the note (not the velocity) the higher is the cutoff point.


Hmm. I stand corrected. Thanks for that. :D
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Re: Synthesis Tips for Beginners

Postby Nequissimus » Sun Feb 20, 2011 9:15 pm

You're Welcome :-)

I like the text a lot :-)
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Re: Synthesis Tips for Beginners

Postby Dave » Tue Apr 05, 2011 5:58 pm

Posts like this make me proud to have you guys on my forum! :D

One day I'd love to put together a video with this kinda stuff. Essentially build a curriculum for sound design - anyone been on khanacademy.org? Kinda like the maths syllabus tree on that:



Feel free to skim it (the full thing is quite long (but frickin' interesting imo)), but you get the idea!

I think it's called a knowledge map. Like technology/skill trees in video games.
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Re: Synthesis Tips for Beginners

Postby Viktor » Tue Apr 05, 2011 6:17 pm

Dave wrote: Like technology/skill trees in video games.

that's first thing you think about? Am I the only normal person :o
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Re: Synthesis Tips for Beginners

Postby Gastly » Mon May 28, 2012 3:04 am

I bow down to you, for you are a god among men for writing this
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Re: Synthesis Tips for Beginners

Postby Hor1zon » Mon May 28, 2012 5:00 am

Gastly wrote:I bow down to you, for you are a god among men for writing this


This is a bump so massive only the lawd jezuz christ could have caused it.


But yes, this is a very very very helpful post.
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Re: Synthesis Tips for Beginners

Postby runemopar » Sat Oct 13, 2012 2:19 am

http://forum.boyinaband.com/viewtopic.p ... =20#p78392

^My simple rundown on subtractive synthesis
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Re: Synthesis Tips for Beginners

Postby Indecibel » Sat Oct 27, 2012 11:04 pm

I know this is a completely old thread… but this is in the Useful Threads section, I will point out that some of the images in the Filters section have broken.
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